The zero-g navigation works well but there wasn’t any zero-g combat in the demo. The demo has Issac press 元 to float slowly around the room and head vertically through a small seal lock and slow down a cooling fan. The second new feature is the ability to navigate zero gravity in select areas without being forced to jet towards surfaces like the original. After selecting the blue areas 3 times, it rebooted the zero-gravity console. Perhaps if my health wasn’t critical, Issac could have taken the console overload. The first time I actually died when time ran out and it was unexpected. You have to select blue area which appears in a random area of the circle and press X. Keeping the selector on the red part makes the time run faster. New Features: A new feature was the ability to hack a console by slowly rotating the control stick to find the right point in a circle. EA has done a great job making the player know Issac by having him appear with his helmet off when upgrading his suit and most enemies will take off his helmet so the player can feel moved at a human dying instead of a emotionless robotic suit. The death scenes were visceral and when I lost to the mini boss in the demo (because I was using the slow reloading line-gun weapon), Issac lost his hand, his head and his torso. The graphics were on par with the previous game yet the game style is more gruesome. I left the darkness settings at the default and the game appeared darker than I remember but it’s probably because I changed the settings in the past. For me, it took a minute to remember to use all the controls and they still work well. L2 by itself is the run button and select once again brings up the menus which still appear in game real-time. If aiming using L1, then R1 fires the gun, R2 is the alternate fire, triangle is the stasis ability and circle is the object telekinesis. There is the improved looking melee attack on R1 and the brutal looking stomp attack on R2. Concept art for the Church of Unitology which is rendered almost exactly the same in the demoĬontrols: The controls are almost exactly the same as the original.
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